Create an INCLUSIVE ONLINE EDUCATION ENVIRONMENT, thanks to the GAME-BASED LEARNING METHODOLOGY where students will build their own start-up (Community Cooperative) working in mixed groups with vulnerable students (SEN).
Develop a COMMUNITY COOPERATIVE LEARNING GAME, an online game space where students can create their own business models through gaming and compare their ideas with those of students from other schools.
Increase the entrepreneurial and digital skills of students and teachers participating in the project activities.
Increase cooperation between students with different needs, promoting the school environment and social inclusion.
Increase the social inclusion and entrepreneurial potential of disadvantaged groups.